Naked Snake from Metal Gear Solid: this little project was inspired by my peer Milicent Lim as she showed off her crazy sculpting skills for the first time.
This sculpt took me 2 weeks from sculpt to render. i decided to create snake when i gave up sculpting a female face, i was using my female base mesh as i tried to improve on the proportions of the face i gave up and ended up sculpting snake. this is also my first attempt on working with fiber mesh. originally i was going to create hair from planes, but as i was watching the tutorials fiber mesh seems to open up more ways i can do the hair. this is also my first attempt on going into pore details.
This sculpt took me 2 weeks from sculpt to render. i decided to create snake when i gave up sculpting a female face, i was using my female base mesh as i tried to improve on the proportions of the face i gave up and ended up sculpting snake. this is also my first attempt on working with fiber mesh. originally i was going to create hair from planes, but as i was watching the tutorials fiber mesh seems to open up more ways i can do the hair. this is also my first attempt on going into pore details.